Izobraževalne igre
Magistrski študijski program Načrtovanje in vodenje odprtega izobraževanja / Poslovno-tehniška fakulteta
Temeljna:
- Damianova, Nadia and Santiago Berrezueta-Guzman. “Serious Games Supported by Virtual Reality—Literature Review.” IEEE Access 13 (2025): 38548-38561. E-gradivo
- Gomes, Lisa; Chircop, Daren; Yannakakis, Georgios; Branco, Maria Augusta; Cassar, Maria; Zammit, Marvin; Bugeja, Roderick; Pereira, Rui Pedro Gomes; Rusi, Silvi; Cainé, João (Eds.). (2023, December). Serious game & virtual reality manual. University of Minho. 978-989-35409-1-6. http://doi.org/10.21814/1822.87372 E-gradivo
- Liu, Z., Chen, D., Zhang, C. et al. Design of a virtual reality serious game for experiencing the colors of Dunhuang frescoes. Herit Sci 12, 370 (2024). https://doi.org/10.1186/s40494-024-01477-x E-gradivo
- Julian Alvarez, Damien Djaouti. An introduction to Serious game definitions and concepts. Serious Games & Simulation for Risks Management, 2011. hal-04675725 E-gradivo
Dodatna:
- Dörner,R. Göbel,S. Effelsberg,W. & Wiemeyer, J. (2016) Serious Games: Foundations, Concepts and Practice. Springer International Publishing Switzerland. ISBN 978-3-319-40611-4
- Maugard, N. (2019). Fundamentals of Serious Games. In: Akhgar, B. (eds) Serious Games for Enhancing Law Enforcement Agencies. Security Informatics and Law Enforcement. Springer, Cham. https://doi.org/10.1007/978-3-030-29926-2_2