Study programmes
University of Nova Gorica School of Arts focuses on the development of author personas, savvy in several complementary artistic fields and media – film, animation, photography, new media and contemporary art practices. The interdisciplinary and intermedia features of these explicitly practical study programmes delivered in a quality academic environment are guaranteed by a rich pallet of referenced collaborators and visiting mentors. Besides manifold mobility options, students are included in international projects and collaborations with the local community as well as with a wider social context, especially the cultural and creative industries.
About our programmes
Students first.
We value the student as an independent and creative personality who develops in the group, within a community. With innovative approaches in pedagogic, research and production processes, we encourage independent creative and academic work supervised by an open group of experts. Mentors and guests are carefully chosen based on their excellence in contemporary practice as well as academic credentials, which ensures that the knowledge and skills we share with students are relevant and of a high quality. To learn more about the teachers, visit the web page //au.ung.si/en/educating/people. Project-based work and production collaborations in out-of-school and international environments give students valuable hands-on experience in working on real and complex projects, often of interdisciplinary, research-based and/or experimental kind. In the course of study the students get to network, gather work experience, and develop professional credentials in their selected fields of interest. After graduation this facilitates a smooth and fast transition into the real-world production environment and/or focused advanced studies. Graduates at both B.A.A. and M.A. levels are equipped to become members of interdisciplinary creative groups in media (TV, web, mobile media, gaming, print) and other production houses, advertising agencies, architecture studios, galleries, museums, archives, event venues and any other businesses involved in the production and postproduction of video, film, photography, graphic user interfaces, animation, animated film, animated graphics, online or other information and communication technologies, or wherever these are used for secondary, presentation purposes. Individual graduates with outstanding creative potential will set out as independent artists in the field of contemporary art, authors of feature or documentary film and animated film, independent photographers or authors of online, interactive and multimedia products or projects.
In the programmes… we do not actually program. Unless you want to.
As students progress along their studies, the three- -year bachelor's degree in Digital Arts and Practices and the two-year master's degree in Media Arts and Practices, they navigate the realms and carrier modules of animation, photography, (video)film, new media, scenographic spaces and contemporary art practices; in the master’s degree they can also take courses at partner universities abroad.